Posts Tagged ‘Video Games’

i guess summer is coming soon

i guess summer is coming soon

been looking forward to trying out this mashup puzzle music game which features the music of philip glass, moby, orbital (and others)

The music element is rather clever, with new sounds played each time the beat line passes through a shape or quad. Height determines pitch, horizontal placement effects timing and the size of your quad adds a different instrumental or vocal element. This is similar to Lumines! but rather than playing one sound effect you feel like you are actually in control of building up the song. However, if you make a quad but leave part of a shape un-flattened, the outstanding block will lose life each time the beat line sweeps over it. If you fail to flatten any outstanding shapes before a block dies than you lose your multiplier and all stray shapes vanish. If you are quick enough, you can delay this effect and keep your multiplier ticking over to ridiculous heights, but juggling flattening quads over the whole board and keeping blocks alive makes for quite a hectic experience.

now i just have to find the time to get my game on. i guess summer is coming soon. sigh…

via acegamers.com


the optimal strategy to survival

the optimal strategy to survival

maybe isn’t the best advice anymore ”good artists borrow, great artists steal”

via wired

Going into the study, the researchers thought the optimal strategy would be some kind of mixture of copying and innovating, Laland says, both of which have drawbacks. An unknown berry might turn out to be a great food source for the person who first discovers it, or the berry might be poisonous. On the other hand, copying others might be safer, but not if the information is outdated or wrong. To the researchers’ surprise, the best method relied almost exclusively on copying.

There is a caveat to the winning program’s success, though. It works only when there are other agents around to copy. “They’re effectively kind of parasitic,” Laland says. “You can think of social learners as information scroungers — they’re stealing the information produced by others.”

how about this then?

“good artists borrow, great artists steal (and innovate)

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